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Showing posts with the label Sorcerer

Túhel - Elf CG Ranger/Sorcereress

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Although Túhel trained to be a ranger, her magical abilities recently surfaced (much to her surprise). She is quite delighted that this has occurred, and now wishes to learn all that she can about arcane spells, the nature of her dragon-based blood, and why transmutation spells come so easily to her. Her familiar, Rémy, is thoroughly spoiled and well loved. Female Elf, Wood Rgr2/Sor1: CR 3; Medium Humanoid (Elf); HD 2d8+2(Ranger) , 1d4+1(Sorcerer) ; hp 20; Init +6; Spd 20; AC:16 (Flatfooted:14 Touch:12); Atk +3 base melee, +4 base ranged; +4 (1d8, Longbow, composite); +3 (1d8+1, Longsword); SQ: Immunity: Sleep Effects (Ex), Low-light Vision (Ex), +2 Saves vs. Enchantment Spells and Effects; AL CG; SV Fort +4, Ref +5, Will +3; STR 12, DEX 15, CON 13, INT 10, WIS 13, CHA 14. Skills: Climb +1, Concentration +2, Handle Animal +5, Heal +3, Hide +2, Jump -6, Knowledge (Arcana) +1, Knowledge (Nature) +5, Listen +5, Move Silently +2, Ride +3, Search +3, Spellcraft +1, Spot +4, Survival +2...

Geneviève Delacroix - Human NE Sorcerer

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Geneviève Delacroix is a self-absorbed sybarite. She thinks of herself first and foremost, and only rarely of others. While not openly cruel, she does lack empathy for the plight of others. She uses sex as a weapon and will manipulate and use anyone to get what she wants. She has found that enchantment spells help her immensely in this pursuit. Female Human Sor3: CR 3; Medium Humanoid ; HD 3d4+3(Sorcerer) ; hp 14; Init +2; Spd 30; AC:12 (Flatfooted:10 Touch:12); Atk +1 base melee, +3 base ranged; +1 (1d4, Dagger); AL NE; SV Fort +2, Ref +3, Will +4; STR 10, DEX 14, CON 13, INT 13, WIS 12, CHA 15. Skills: Bluff +14, Concentration +4, Gather Information +6, Knowledge (Arcana) +5, Perform (Sexual Techniques) +5, Speak Language +3, Spellcraft +5. Feats: Inheritance , Manipulator , Seductive , Simple Weapon Proficiency. Spells Known (Sor 6/6): 0 -- Daze, Light, Mage Hand, Open/Close, Ray of Frost; 1st -- Charm Person, Hypnotism, Sleep. Possessions: Weapons: Dagger (2 gp). Goods: Coin: g...