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Showing posts with the label Druid

Apricot Mossyfield - Faerie NG Druid

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Apricot Mossyfield feels that she truly has a calling, to not only be a part of nature but to defend it to the best of her ability. She doesn't have any illusions about her combat ability, which is why she focuses on her spell ability and lets the "bigger folk" do all the heavy work. Unlike many faeries, Apricot is incredibly loyal to her friends and will do all that she can for them when she's needed. Female Faerie Drd1: CR 2; Tiny Fey ; HD 1d8+2(Druid) ; hp 10; Init +5; Spd 10, Fly, Good 60; AC:17 (Flatfooted:12 Touch:17); Atk +0 base melee, +7 base ranged; SA: Entangle (Ex) ; SQ: Damage Reduction (Su): 5/Cold Iron, Camouflage (Ex), Low-light Vision (Ex); RF: Enlarge to human size at will; AL NG; SV Fort +4, Ref +5, Will +3; STR 7, DEX 20, CON 14, INT 12, WIS 12, CHA 16. Skills: Bluff +5, Concentration +3, Diplomacy +4, Gather Information +5, Handle Animal +4, Heal +5, Hide +17, Knowledge (Nature) +5, Listen +4, Perform (Dance) +7, Perform (Sexual Techniques) +7, P...

Sibylle Côté - Dwarf TN Druid

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Sibylle Côté is an anomaly among dwarves, preferring to wander the forests rather than delve into caves. She is good natured, but definitely not someone to cross. Her wolf Gyr is constantly by her side, and she will defend her dwarven friend to the death. Female Dwarf, Hill Drd3: CR 3; Medium Humanoid (Dwarf); HD 3d8+6(Druid) ; hp 26; Init +2; Spd 20; AC:15 (Flatfooted:13 Touch:12); Atk +3 base melee, +4 base ranged; +3 (1d6+1, Club); SQ: +1 Attack vs. Orcs and Goblinoids, +2 Appraise (Stone and Metal Items), +2 Craft (Stone and Metal Items), +2 Saves vs. Poison, +2 Saves vs. Spells and Spell-like Effects, +4 Dodge Bonus to AC vs. Giants, Darkvision (Ex): 60 ft., Stability (Ex), Stonecunning (Ex), Weapon Familiarity (Ex); AL NG; SV Fort +5, Ref +3, Will +6; STR 13, DEX 14, CON 15, INT 12, WIS 16, CHA 16. Skills: Concentration +4, Craft (Armorsmithing) +1, Craft (Blacksmithing) +1, Craft (Stonemasonry) +1, Craft (Weaponsmithing) +1, Diplomacy +6, Handle Animal +6, Heal +5, Knowledge (Na...

Florence Segal - Human TN Druid

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Florence Segal is, in a word, feisty. While she may view the world primarily with neutrality, her sylvan friends have started to rub off on her to the point she occasionally acts chaotically. As a servant of The Mother she knows that this is acceptable so she doesn't worry about it. Her owl Ootre watches over her constantly, and alerts her at the first sign of trouble. Female Human Drd3: CR 3; Medium Humanoid; HD 3d8+3 (Druid); hp 23; Init +2; Spd 30; AC:15 (Flatfooted:13 Touch:12); Atk +3 base melee, +4 base ranged; -1 (1d6+1, Sickle, Silvered); +4 (1d4+1, Sling); +3 (1d4+1, Dagger); AL NG; SV Fort +4, Ref +3, Will +6; STR 12, DEX 15, CON 13, INT 12, WIS 16, CHA 15. Skills: Climb +1, Concentration +3, Diplomacy +4, Handle Animal +6, Heal +9, Knowledge (Nature) +8, Listen +5, Profession (Herbalist) +5, Ride +4, Speak Language +1, Spellcraft +4, Spot +5, Survival +13, Swim -1. Feats: Armor Proficiency: light, Armor Proficiency: medium, Faerie Friend , Self-Sufficient, Shield Profic...