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Showing posts from April, 2026

Edwin Clarke - Neutral Human Skeleton Rogue

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Edwin Clarke is, by all reasonable accounts, an entirely ordinary man who has found himself in persistently unreasonable circumstances. Once employed as a clerk of middling importance, Edwin possessed a talent for organization, a respect for procedure, and a deep appreciation for uneventful days. At some point - precisely when and how remains frustratingly unclear - he died and subsequently became a skeleton. He does not know why this occurred, nor has he found any particularly satisfying explanation, and after a brief period of concern has elected to treat the matter as an ongoing inconvenience rather than a mystery worth pursuing. He remains polite, mildly apologetic, and far more concerned with keeping things in order than with the broader implications of his condition. If pressed on the matter, he will concede that being dead is “somewhat inconvenient,” and then redirect the conversation to something more practical. Male Skeleton Rog1: CR 3; Medium Undead ; HD 1d6 (Rogue) ; hp 6; I...

Mirette LaCroix - CN Human Bokor

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Mirette LaCroix walks the thin line between reverence and revulsion. Raised in the deep marsh where the living and the dead speak in equal measure, she serves the loa with quiet devotion and unsettling calm. Mirette rarely raises her voice, preferring instead to whisper invocations that curl into the bones of the world itself. Though feared as a walker of the dead, her power at this stage lies not in creation, but in dominion - should she encounter the restless dead, she bends them, briefly, to her will. Mirette avoids direct confrontation, relying on fear, sickness, and misdirection to survive. If pressed, she vanishes into mist and mud, leaving only footprints that sometimes walk in the wrong direction. Female Creole Human Bok3: CR 3; Medium Humanoid (Human); HD 3d4+3( Bokor ); hp 11; Init +2; Spd 30; AC:12 (Flatfooted:10 Touch:12); Atk +1 base melee, +3 base ranged; +1 (1d4/19–20, Dagger) or +3 (1d8/19–20, Light Crossbow); SA Spellcasting, Rebuke Undead; SQ Ritual Casting, Familia...

Sskritch - LE Kobold Rogue

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Sskritch is a patient, cold-blooded ambush hunter who treats the bayou as both shield and weapon. He prefers to stalk from half-submerged cover, nostrils and eyes just above the black water, waiting for the careless rhythm of boots or the soft splash of something heavier than it should be. He studies his prey before striking - watching for stragglers, wounded travelers, or anyone who drifts just a step too far from the group. When he attacks, it is sudden and precise: a thrown dagger from the reeds, an arrow from behind a cypress trunk, always aimed where it will hurt most. Then he vanishes - slipping back into fog, mud, and still water without a trace. Sskritch does not fight for glory or dominance; he hunts because the swamp demands it, and because he has learned that anything loud, slow, or confident eventually sinks. Male Kobold Rog3: CR 3; Small Humanoid (Reptilian); HD 3d6+3 (Rogue); hp 16; Init +3; Spd 30; AC:16 (Flatfooted:13 Touch:14); Atk +2 base melee, +5 base ranged; +3 (1d...